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The protagonist teams up with a sly adventurer named Tokichiro and together they gather a special stone called Amrita. The plot of “Nioh 2” follows Hide as the hero ventures into Japan during the Sengoku period to slay yokai. All of this creates a fresher take on combat and opens up a flexible system that lets players craft different combat styles. The hero can also summon yokai for brief stints in battle and transform when a meter fills up. This character, nicknamed Hide, is half yokai and half human, giving the protagonist the ability to change into a hybrid creature. “Nioh 2” takes place before the original and follows a new hero, one that players create. That’s a good sign for a game in the genre. “Nioh 2” was beatable no matter how dire the situation. It became a game that feels friendlier than “Dark Souls,” but at the same time, it offers challenges that are fair.ĭon’t get me wrong, I still struggled in places, but after defeating Yatsu-no-Kami, no boss or level felt overwhelming.
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I settled into my favorite weapons (the hatchets and switchglaive) and learned to use the protagonist’s other abilities. I could read enemy attacks and counter them with hard hits. When I finally defeated the snake monster, “Nioh 2” suddenly became easier. I picked up on the pattern of its attacks and also fine-tuned my own combat methods. I must have died at least 30 times fighting the creature, but while I failed, I was learning its ticks and habits. The yokai, or supernatural monster of Japanese folklore, attacks players with venom and a swordlike horn on its head. To no one’s surprise, the battle was difficult. That came to me during a fight against Yatsu-no-Kami, a snake boss toward the end of the campaign’s first act.
#Nioh 2 yatsu no kami code#
It’s the moment when a “Souls”-style game finally clicks and players have an epiphany like Neo seeing the Matrix code for the first time.
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